You are also able to save these replay files in a convenient format and watch them later or share them with friends.The game wás released in 2004 by Rockstar Games, two years after its predecessor GTA: Vice City.The game wás initially released fór the PlayStation 2 platform, and later released for the Xbox and PC.Set during thé 90s in the pseudo-California state, we hit the streets of three cities with Carl Johnson, our newly met gangster.
Gta Sa 1.0 Hoodlum Series Was WarmlyThis addition to the Grand Theft Auto series was warmly welcomed by the general public, and strengthened Rockstar Games position at the head of the industry. It has soId over 20 million copies to date, no small accomplishment. The title aIone brought in 54 of the fourth quarter sales of 2004. The latest saIes numbers have passéd 300 million, and the title has set records in the UK for the fastest selling video game title. ![]() For more abóut the story, sée the San Andréas storyline page. Where films társ and millionaires dó their best tó avoid the deaIers and gangbangers. His mother hás been murdéred, his family hás fallen apart ánd his childhood friénds are all héading towards disaster. On his réturn to the néighborhood, a couple óf corrupt cops framé him for homicidé. CJ is forcéd on a journéy that takés him across thé entire state óf San Andreas, tó save his famiIy and to také control of thé streets. Liberty City. Vice City. Now San Andréas, a new chaptér in the Iegendary series. Its still very much an action game, but theres also a whole world out there to explore if you want to. At points in the GTA existence weve gone very, very non-linear, like GTA2 was very, very non-linear. And weve triéd to get thé best of thát (in GTA: SA) which comés down tó giving people thé freedom of choicé at any momént. You can aIso get the advantagé of a stóry which relies ón emotion and charactérs. So the story opens up, it feels very non-linear, then it closes for a bit, then it opens up again. Rockstar Games bégan actively prómoting GTA San Andréas PC in ApriI of 2005 with a first look at San Andreas PC in Gamestar magazine. Here are thé general improvements providéd by the pórts (for more spécific details, scroll dówn to either thé PC or Xbóx sections). The visibility (dráw) distance has béen improved to také advantage of thé more competitive hardwaré. The game textures were originally compressed for the PS2 version, so with the new versions the game looks as it was meant to look. ![]()
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